Hi all,
One of the basic rules of Game/VR design is that Doors should be two way and take you back where you came from. ATM portals can only take you to a specific spawn point (or random selection of spawn points).
I would like my users to be able to go between portals as if they were Portals and not Spawners. I.e i would like to be able to know which Portal I came through and Spawn at a Spawner tied to the portal.
This could probably be done if the portal was a Unity Object like the Teleporter with a "Leaving Space Game Object" which takes the URL of the space as a argument and a optional separate but linked moveable "Arriving In Space Game Object" which contains a Spawner for players arriving from the linked "Leaving Space Game Object".
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Almost 2 years ago

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